What I expect from the iPad
Posted on 01/29/2010 in Apple
This isn't about what I like so much about the iPad, but what I plan on doing with it. People are overlooking how this will actually benefit you.
I've made a few iPhone applications; one is off the store due to legal reasons (it was my fault, but damn you Sony Music), and the other one was lost in a harddrive crash (now I have Time Machine and git). They both were enjoyable experiences, and I learned a lot from them both.
I think the iPad is perfect for the kinds of applications that weren't really a fit on the iPhone in the first place. What could that be? Well, there are a few things.
- Full screen picture gallery when it's on the Dock.
- Alarm clock, this could be pretty slick.
- Social games that you could only do between Bluetooth. What about a twister kind of game, were your fingers need to be tangled?
- Some things just don't fit well on the iPhone's screen; Monopoly, Madden, Touchgrind, etc.
I don't want to bring my laptop to bed so I can watch a video, so I use my iPhone. Which is great and all, but it tends to feel dated watching a video on such a small screen when it was supposed to be viewed on a bigger screen. Although some will argue the iPad's aspect ratio is horribly flawed, unless you're some Blu-Ray 1080p loving 52" LED kind of guy, you'll live. This is the mentality that people need to bring when thinking of making apps for the iPad, making applications a more pleasurable experience on the iPad then it ever could be on the iPhone.
All the hardcore coders were expecting something targeted towards them, I don't really blame them, because I was hoping for a bit more as well. In the end I blame that solely on how hyped up this was going to be by all the blogs.